With 8 years experiences on entertainment industry .Delivering appealing art assets for various uses such as Animation Short film , Mobile , PC .
1 , Responsible 2D art for game items such as Banners,Buttons,Frames,Widget and etc items.
2 , In charge in-game graphic design sector's visual element such as typography,logos ,title design etc.
3 , Design and develop responsive, user-friendly interfaces for websites and mobile applications.
4 , Create wireframes, prototypes, and high-fidelity mock-ups for game screen.
5 , Collaborate with other developers to ensure cohesive and comprehensive design solutions.
6 , Design and export game assets in formats and resolutions optimised for Unity and Unreal
7 , Work collaboratively during playtesting and iteration cycles, responding to feedback to refine visual elements.
1 , Create high-quality 2D Environment Art for mobile game art including characters , props , building etc.From draft to final polishing.
2 , Ensure all assets are aligned with the project’s visual style and technical requirements.
3 , In- charge of background art for horror zombie animation shortfilm.
4, Work under senior and art director for various icon UI element painting such as icons , frames.
1 , Create visually appealing, user-friendly, consistent and crisp user interface art assets (e.g. menus, buttons, icons and animation etc) for mobile app's mini game.
2 , Follow up and collaborate on in-game UI implementation to ensure smooth interaction and strong user experience.
3 , Create sketches for flow chart ,wireframing that align with the overall visual style and direction of the game, while ensuring seamless integration with user interface elements in prototype.
4 , Design and export game assets in formats and resolutions optimised for Unity and Unreal
1 , Visualize and conceive objects,vegetations ,rock or other props in a way that contributes to the overall visual quality of the IP development.
2 , 3D character Paint-over , color concept , redesign for production need.
3 , create miscellaneous vector graphic's icon in the animation series
1 , Creation of series 2D in-game monsters with upgrade ability and relevant graphic assets such as portrait icons , card frame etc for Gotcha game.
2 , leading 3 man team on graphic mini game creation.
3 , Design UI elements such as buttons, icons, menus, frames .HUDs (Heads-Up Displays), and other interactive components, ensuring consistency and usability throughout the game experience.
4 , Design and export game assets in formats and resolutions optimised for Unity.
5 , Help establish and maintain a consistent art style and visual language across the game, that is aligned to the IP’s tone and art direction.
6 , Create and manage a reusable component system (e.g. modular sprites, button states, visual templates).
1 , Collaborate closely with the art director to translate scripts, narrative elements into visually appealing kid animation's world.( IP Development's animation short film )
2 , Produce characters, environments, props, creatures , VFX concept to decent finishing . Meanwhile guarantee that all visual assets meet the artistic standards, technical requirements, and deadlines.
3 , Create rough sketches, fully rendered illustrative pieces, material sheets, model turns, movement sheets, color script, paint overs, color palettes and other visual guides as needed by the development team.
4 , Foster team development by providing regular feedback and ready according to situations.